Refuge: Patch 13
· 31 changes
Everything else
Changes8
Bargain Hunter's Catalogue now list every vending shop in Alberta at once and filter as you type. The list refreshes every 2 seconds and everyone reads from the same snapshot, so it stays light on the server.
Bosses can see through stealth again, except Orphan's Hiding. Also, if you Hide, and tunnel drive, the boss will be able to spot you.
Sporestring Bow: its Envenom now scales with your ATK. Envenom normally ignores your weapon entirely: refine, cards and ATK% do nothing to it, the damage is a flat number off your INT: and this bow turns the normal ATK calculation back on for whoever holds it.
Abracadabra now casts the drawn skill at its real maximum level instead of always level 10 (this fixes some bugs with some skills, like Comet, I hope).
The Happy Girl's hat shop now sells a Gemini Diadem without a card slot.
Hot Trap, Claymore Trap, Cold Trap and Cluster Bomb are now one at a time each. Their cooldowns are all 5 seconds now.
Rolling Flames sweeps *faster* at higher levels instead of slower. The wave is also 3 cells wide now.
Movement speed now has diminishing returns. The first 20 points of movement bonus count in full, the next 20 count for half, and anything above that for a quarter.
Fixed23
Unseen World Armor: the ASPD Limit +1 it promises now actually raises your ASPD cap.
Wyrmscale Kris is an off-hand dagger again (it was showing as two-handed).
Agility Manual X, Emperium Ring, Inferno Tome, Celestial Tome, Unleashed Manual, Clock Card (and the Paradox Mantle, Loki Follower, First/Last Einherjar sets): the Increase Agi duration bonus was resetting the buff to 3s. It now adds 1 second on top of the buff and stacks between items.
Arcane Flow refreshes its duration when you recast it.
Life Strings now lasts the 30 seconds its description promises. The buff was renewing itself every second for as long as your Kimi stayed within 7 cells, so it never expired: the timer on your screen counted past zero into negative numbers and the buff only dropped on a warp or when you recast it.
Phantom Spear no longer buffs itself in the middle of its own hit.
Poison Immunity now works correctly on players receiving Envenom and Venom Splasher.
Intimidating Glare now works on Merry-Go-Round.
Intimidating Glare's description said the damage bonus was 20% (halved on bosses). It has always been a flat 15%, bosses included: the same value Sneak Attack and Bishop's Tax already list. The text was corrected; nothing about the skill changed.
Pharaoh Scepter now casts one Phantom Spear per Dragon Thrust, not one per enemy hit.
Face-Off and Rook's Smash no longer leave your character drawn in the wrong place when you have Knockback Immunity.
Monster and player skills no longer lose their target when you take a couple of steps.
Mr Kim no longer traps you when you cancel his shop: you had to swap characters to get out.
Kimi's Ward Taunt now pulls normal monsters every time (it only worked on idle ones).
Pit Boss and Bouncer no longer lose 8 ASPD for equipping a shield.
Ominous Presence Shield no longer keeps you from breaking out of Freeze, Sleep, Stone and Hiding while it absorbs a hit.
Tentative of fixing an issue with Joker's Draw and Autocasts, like Envenom from Osiris Card.
Illusionist clones draw monster attention again.
Illusionist clones no longer spawn stacked on the same tile.
Old Dragon Pendant, Deep Blue Pendant and Riding Valkyries Pendant were stacking their skill bonus on top of a skill you had already learned, pushing it past its own maximum level. They now simply enable the skill at the level they list, and do nothing if you already have it at that level or higher.
Bar Maids Card compounds into accessories now, not weapons: its description always said Accessory.
Cluster Bomb's description was printing half of itself in blue, and it (with Hot Trap and Cold Trap) still claimed you could set three traps at once (see changes).
The Jester job quest is Orphan-only for the whole chain now. The class check only existed on the first NPC, so anyone who started as an Orphan, changed class elsewhere and came back could still finish it.